Ascendancies

Infernalist

Witch
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Infernalist in Path of Exile 2. Every passive on this Witch ascendancy, with the exact game text.

You seek power at any cost... and there is no price too high to pay.

Witch

Strength 7Dexterity 7Intelligence 15Life 16Mana 30

I do not fear death. I am its master. Darkness and the dead are my weapons of war. My enemies will rot from the inside out, as my army of corpses tears them screaming limb from limb.

Passives

Altered FleshNotables
  • 20% of Physical Damage taken as Chaos Damage
  • 20% of Lightning Damage taken as Fire Damage
  • 20% of Cold Damage taken as Fire Damage
Beidat's GazeNotables
  • Reserves 25% of Life
  • +1 to Maximum Mana per 6 Maximum Life
Beidat's HandNotables
  • Reserves 25% of Life
  • +1 to Maximum Energy Shield per 8 Maximum Life
Beidat's WillNotables
  • Reserves 25% of Life
  • +1 to Maximum Spirit per 25 Maximum Life
Bringer of FlameNotables
  • All Damage from you and Allies in your Presence contributes to Flammability and Ignite Magnitudes
Demonic PossessionNotables
  • Grants Skill: Demon Form
Grinning ImmolationNotables
  • Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
  • 50% more Critical Damage Bonus
Loyal HellhoundNotables
  • Grants Skill: Summon Infernal Hound
Mastered DarknessNotables
  • Demonflame has no maximum
Pyromantic PactNotables
  • Maximum Mana is replaced by twice as much Maximum Infernal Flame Gain Infernal Flame instead of spending Mana for Skill costs
  • Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
  • Lose all Infernal Flame on reaching maximum Infernal Flame
  • 25% of Infernal Flame lost per second if none was gained in the past 2 seconds
Seething BodyNotables
  • Gain Elemental Archon when you cast a Spell while on High Infernal Flame
  • Elemental Archon does not expire while on High Infernal Flame
  • Lose Elemental Archon on reaching maximum Infernal Flame
Critical Chance
  • 12% increased Critical Hit Chance
Flammability Magnitude
  • 40% increased Flammability Magnitude
Life
  • 3% increased maximum Life
Life
  • 3% increased maximum Life
Life
  • 3% increased maximum Life
Life
  • 3% increased maximum Life
Mana
  • 3% increased maximum Mana
Mana
  • 3% increased maximum Mana
Minion Life
  • Minions have 12% increased maximum Life
Spell Damage
  • 12% increased Spell Damage
Spell Damage
  • 12% increased Spell Damage

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