Formulas

The constants and conversions the calculators use, with the source of each one.

Progression

NameValueWhat it meansRead from
Level cap100The highest a character goes.Path of Building 0.5 game data
Passive points from levels99One per level from 2 to 100. Level 1 grants none.Path of Building 0.5 game data
Passive points from quests24Two from each of the twelve campaign quests that grant them.Path of Building 0.5 game data
Passive points in total123Levels and quests together. Item mods add on top.Path of Building 0.5 game data
Ascendancy points8Two from each of the four trial steps.Path of Building 0.5 game data
Spirit from the campaign100Thirty in Act 1, thirty in Act 3, forty in Act 4.Path of Building 0.5 game data

Weapon sets

NameValueWhat it meansRead from
Points per weapon set24Before mods that convert passive points into weapon set points.Path of Building 0.5 game data
Charged for a split treemax(I, II)On top of the shared nodes, only the larger of the two sets is paid for.Path of Building 0.5 game data

Skill gems

NameValueWhat it meansRead from
Support gems per skill5Two sockets to begin with, five at most.Path of Building 0.5 game data
Skill panel slots9Nine to begin with. The Gemling Legionnaire adds three.Path of Building 0.5 game data

Passive tree

NameValueWhat it meansRead from
Jewel radius bands1000 / 1150 / 1300 / 1500Small, medium, large and very large, in tree units.Path of Building 0.5 game data

Weapons

NameValueWhat it meansRead from
Attacks per second1000 ÷ msThe export stores an attack time in milliseconds.Item export 4.5.5.1.6
Critical chance÷ 100The export stores it in hundredths of a percent.Item export 4.5.5.1.6
Average physical hit(min + max) ÷ 2The middle of the weapon's damage band.Item export 4.5.5.1.6
Physical damage per second(min + max) ÷ 2 × 1000 ÷ msThe average hit, times the attacks made each second.Item export 4.5.5.1.6

What is not here

Armour, evasion, energy shield and resistances have no page here. The game does not publish how they turn a hit into the damage you take, and none of the data this site is built on carries it, so there is nothing to calculate with. A guess would look like an answer and be worth less than none.