
Other
Emergent Possibility
Level 60
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Emergent Possibility
Other
Requires Level 60
Body Armours: 15% of Chaos Damage from Hits taken as Damage of a random Element
Bonded: +13% to Chaos Resistance
Gloves: Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
Bonded: 20% increased Elemental Damage
Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Bonded: 15% increased Runic Ward Cost Efficiency
Emergent Possibility in Path of Exile 2. What it grants in each kind of equipment, and the level it can be socketed at.
What it grants
| Body Armours | 15% of Chaos Damage from Hits taken as Damage of a random Element Bonded: +13% to Chaos Resistance |
| Gloves | Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items Bonded: 20% increased Elemental Damage |
| Boots | 50% increased Runic Ward Regeneration Rate while Sprinting Bonded: 15% increased Runic Ward Cost Efficiency |