Crafting

Deterministic craft reference: pick a base and an item level to see exactly which prefix and suffix tiers can roll. Straight from the game's mod data.

The game data does not carry modifier weights, so this page does not print chances. It lists what can roll and from which item level, with tiers counted the game's way: T1 is the best.

Desecration

Desecrated modifiers, grouped by the Abyssal lich whose mark they carry. Abyssal bones offer picks from these pools.

Amanamu(2)
Attacks with this Weapon Penetrate (15-25)% Fire Resistance
Prefixes · ilvl 65
(5-10)% increased Spirit Reservation Efficiency
Suffixes · ilvl 65
Kurgal(2)
Attacks with this Weapon Penetrate (15-25)% Cold Resistance
Prefixes · ilvl 65
(8-15)% increased Cost Efficiency of Attacks
Suffixes · ilvl 65
Ulaman(2)
Attacks with this Weapon Penetrate (15-25)% Lightning Resistance
Prefixes · ilvl 65
(15-20)% of Skill Mana Costs Converted to Life Costs
Suffixes · ilvl 65
Abyssal bones(12)

What each bone desecrates, in the game's own words.

Gnawed Jawbone
Desecrates a Rare Weapon or Quiver
Preserved Jawbone
Desecrates a Rare Weapon or Quiver
Ancient Jawbone
Desecrates a Rare Weapon or Quiver
Gnawed Rib
Desecrates a Rare Armour
Preserved Rib
Desecrates a Rare Armour
Ancient Rib
Desecrates a Rare Armour
Gnawed Collarbone
Desecrates a Rare Amulet, Ring or Belt
Preserved Collarbone
Desecrates a Rare Amulet, Ring or Belt
Ancient Collarbone
Desecrates a Rare Amulet, Ring or Belt
Preserved Cranium
Desecrates a Rare Jewel
Preserved Vertebrae
Desecrates a Rare Waystone
Altered Collarbone
Desecrates a Rare Amulet, Ring or Belt with a chance for otherworldly modifiers

Essences

What each essence guarantees on each kind of equipment, in the game's own lines.

No essences touch this class.

Corruption

Corrupting an item with a Vaal Orb is unpredictable: it can change nothing but the corrupted mark, and it can add one corrupted implicit from the pools below. A corrupted item cannot be crafted on any further.

Claws(9)
(10-20)% reduced Attribute Requirements
(15-25)% increased Physical Damage
(20-30)% increased Elemental Damage with Attacks
(6-8)% increased Attack Speed
+(5-10)% to Critical Damage Bonus
Adds (1-2) to (29-43) Lightning Damage
Adds (7-11) to (12-18) Chaos damage
Adds (8-12) to (13-19) Cold Damage
Adds (9-14) to (15-22) Fire Damage